Dummy Duke
Bruiser · Gridiron Gang

Dummy Duke is a bruiser in the Gridiron Gang. It fights with its Dummy slam, striking 1 time for 10 impact damage up close (melee). It has the most health in its crew.
Stats
| Health | 46 |
|---|---|
| Moves per turn | 4 |
| Price to hire | 16 musubi (15 for you: players hire 1 cheaper than the computer) |
| Attack | Dummy slam: 10 × 1, impact, melee |
| Traits | Steadfast: takes 20% less damage when defending |
How to use it
Built to hit hard and soak damage. Put it at the front where the enemy has to come to it, ideally on good defensive ground.
Steadfast makes it take 20% less damage when it is attacked, so it is a great monster to leave on a village.
Crew trait: Blitz
+2 damage when attacking after moving 3 or more tiles. Every monster in the Gridiron Gang gets this, Dummy Duke included.
As your leader
Any monster in the crew can lead. When Dummy Duke leads, it is promoted for the whole battle:
| Health | 60 |
|---|---|
| Moves per turn | 4 |
| Attack | Dummy slam: 12 × 1, impact, melee |
| Traits | Steadfast: takes 20% less damage when defending Leadership: adjacent lower-level allies +25% damage |
Its card
Every time you send Dummy Duke into a battle, its trading card in your Cards collection earns card points: one per battle, one per win and one each time it levels up. Card levels give it +1 health in your battles, and unlock perks: Sharp Eye (+5% to hit) at Lv 3, Hard Hitter (+1 damage) at Lv 5, Thick Fur (+5% defense) at Lv 7, Eagle Eye (+10% to hit) at Lv 8 and Legend (+2 damage) at Lv 10.
Pylon Pua
Flag-Pull Fifi
Goalpost Kalei
Cleat Chico
Ball-Bag Bobo
Hydration Hoku
Coach Whistle Kai